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- On 11-Jun-97, Cameron James Bonde wrote:
- >Hmm Pretty good idea. Good comprimise to my idea as mine would have to be
- >very carfully programmed and thought out to be fun. But worms from above
-
- Every game need so :)
-
- >would be relativly easy to program and the scrolling could even be
-
- Just to understand each other, I didn't mean worms, but worm-like game from
- above, where units could be anything.
-
- >hardware scrolling of a screen 4 times bigger than 320*200. Could also
- >solve the problems of linking up multiple computers because everyone
- >could play on the one computer. The game would need some type of altitude
-
- If that could be programmed relatively easy, then I think we should include
- that.
-
- >I would think. Maybe make it isometric, or fake hills? Maybe start
-
- Isometric... that wouldn't be clear enough. What kind of fake hills you mean?
- BTW, we can add more terrain types than worms, say rivers or forests.
-
- And now, yes.. shit.. worms are arcade game, but from above... I don't see how
- much arcade could it be... What do you think, would it be good to have wind
- (in every possible direction)? That could maybe solve the problem.
-
- >with no units and a quota of how many units can be used. So you still have
- >the option of using different strategies in the middle of a game
- >(still with that teleporting thing of mine!) Could be interesting!
-
- It could... I'm sorry, but for school holidays I'm probably going somewhere so
- I can't contribute :(
-
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- Nikola Smolenski - member of Team AMIGA smolensk@eunet.yu
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